ENG
I was seeing a old folder of models that I had from 2017/18... and I found this 3d Max Archive called "DeadSpaceScenario" were I had model just the tunel, So I decided to finish the scene! Did the modelling on 3DMax and all the textures in substance painter, Rendered on Marmoset Toolbag and Unreal. All the images were edited in Photoshop.
PT/BR
Eu estava vendo uma pasta antiga de modelos que eu tinha de 2017/18... e encontrei esse 3d Max Archive chamado "DeadSpaceScenario" onde eu tinha o modelo apenas do tunel, então resolvi finalizar a cena! Fiz a modelagem no 3DMax e todas as texturas no SubstantcePainter, Renderizado no Marmoset Toolbag e Unreal. Todas as imagens foram editadas no Photoshop.
SCI FI SCENARIO IN UNREAL ENGINE - VIDEO